Entdecken Sie Yo MTV Craps von JoeKen bei Amazon Music. Werbefrei streamen oder als CD und MP3 kaufen bei astrophotodigitale.com Die kombinierte Proposition Bet oder Ansagewette setzt darauf, dass der Shooter Craps würfeln und ein Yo (Elf) erhalten wird. Einer der Einsätze wird immer. The quickest and most convenient way for Casino Table Game Dealers and Croupiers to practice Craps / Dice Payouts in a fun and interactive way! Creator of.
Wetten Sie auf die Yo-Eleven Australian Casino Craps - Color Up Club Challenge-MeisterschaftDie kombinierte Proposition Bet oder Ansagewette setzt darauf, dass der Shooter Craps würfeln und ein Yo (Elf) erhalten wird. Einer der Einsätze wird immer. Craps - Craps. Aus Wikipedia, der freien Enzyklopädie. (Weitergeleitet von Yo-leven). Würfelspiel. Dieser Artikel handelt vom Würfelspiel. Für das Album von. Craps ist ein populäres Casino Spiel das man mit zwei Würfel spielt, und bei dem Wette, Hälfe von der Wette auf dem craps und die andere Hälfte auf dem Yo.
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If a player wins the bet he can take down all four bets instead of a single bet even though only one bet can win per roll.
Many players, in order to eliminate the confusion of tossing four chips to the center of the table or having change made while bets are being placed, will make a five-unit Horn High bet, which is a four-way bet with the extra unit going to one specific number.
Horn bets are generally required to be in multiples of 4 or 5 with the minimum bet being 4 times the minimum unit allowed. Whirl or World: A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet.
The combine odds are on the 2, 12, on the 3, 11, and a push on the 7. The minimum bet is five of the minimum units.
On the Hop, Hop or Hopping: A single roll bet on any particular combination of the two dice on the next roll including combinations whose sum is 7 e.
For example, if you bet on "5 and 1" on the hop, you are betting that the next roll will have a 5 on one die and a 1 on the other die. The bet pays on easy ways same as a bet on 3 or Hard ways hop pays e.
The true odds are and , resulting in a house edge of When presented, hop bets are located at the center of the craps layout with the other proposition bets.
If hop bets are not on the craps layout, they still may be bet on by players but they become the responsibility of the boxman to book the bet.
Sometimes players may request to hop a whole number. In this case the money on the bet different combinations. For example, if a player says "hop the tens" 6—4, 5—5, 4—6 the player must give the dealer an even number bet so it can be divided among the hard and easy ways.
If a player wishes to "hop the sevens" there would be three different combinations and six possible ways to roll a 7 6—1, 5—2, 4—3, 3—4, 2—5, 1—6 therefore the player should bet in multiples of 3 so the bet can be divided among each combination with a payout minus the other two bets, otherwise if players does not bet in multiples of 3, they would specific which combination has additional units.
Field: This bet is a wager that one of the numbers 2, 3, 4, 9, 10, 11, or 12 will appear on the next roll of the dice.
This bet typically pays more or if 2 or 12 is rolled, and if 3, 4, 9, 10 or 11 is rolled. The Field bet is a "Self-Service" Bet.
Unlike the other proposition bets which are handled by the dealers or stickman, the field bet is placed directly by the player.
Players identify their Field bets by placing them in the Field area directly in front of them or as close to their position as possible.
Fire Bet: Before the shooter begins, some casinos will allow a bet known as a fire bet to be placed. As different individual points are made by the shooter, they will be marked on the craps layout with a fire symbol.
The first three points will not pay out on the fire bet, but the fourth, fifth and sixth will pay out at increasing odds.
The fourth point pays at to-1, the fifth point pays at to-1 and the 6th point pays at to Note that the points must all be different numbers for them to count towards the fire bet.
For example, a shooter who successfully hits a point of 10 twice will only garner credit for the first one on the fire bet.
Players must hit the established point in order for it to count toward the fire bet. The payout is determine by the number of points which have been established and hit after the shooter sevens out.
These bets pay for-1, for a house advantage of 7. This pays for-1, for a house edge of 7. For all three wagers, the order in which the numbers are hit does not matter.
Whenever a seven is hit, including on the come out roll, all bonus bets lose, the bonus board is reset, and new bonus bets may be placed. A player may wish to make multiple different bets.
If one of the bets win the dealer may automatically replenish the losing bet with profits from the winning bet. In this example, if the shooter rolls a hard 8 pays , the horn loses.
If the player does not want the bet replenished, he or she should request any or all bets be taken down. A working bet is a live bet.
Bets may also be on the board, but not in play and therefore not working. Pass line and come bets are always working meaning the chips are in play and the player is therefore wagering live money.
Other bets may be working or not working depending whether a point has been established or player's choice. Place and buy bets are working by default when a point is established and not working when the point is off unless the player specifies otherwise.
Lay bets are always working even if a point has not been established unless the player requests otherwise. At any time, a player may wish to take any bet or bets out of play.
The dealer will put an "Off" button on the player's specific bet or bets; this allows the player to keep his chips on the board without a live wager.
For example, if a player decides not to wager a place bet mid-roll but wishes to keep the chips on the number, he or she may request the bet be "not working" or "Off".
The chips remain on the table, but the player cannot win from or lose chips which are not working.
The opposite is also allowed. By default place and buy bets are not working without an established point; a player may wish to wager chips before a point has been established.
In this case, the player would request the bet be working in which the dealer will place an "On" button on the specified chips.
The probability of dice combinations determine the odds of the payout. The following chart shows the dice combinations needed to roll each number.
The two and twelve are the hardest to roll since only one combination of dice is possible. The game of craps is built around the dice roll of seven, since it is the most easily rolled dice combination.
The expected value of all bets is usually negative, such that the average player will always lose money. This is because the house always sets the paid odds to below the actual odds.
However, this "free odds" bet cannot be made independently, so the expected value of the entire bet, including odds, is still negative.
Since there is no correlation between die rolls, there is normally no possible long-term winning strategy in craps.
There are occasional promotional variants that provide either no house edge or even a player edge. One example is a field bet that pays on 12 and on either 3 or This is sometimes seen at casinos running limited-time incentives, in jurisdictions or gaming houses that require the game to be fair, or in layouts for use in informal settings using play money.
No casino currently runs a craps table with a bet that yields a player edge full-time. Maximizing the size of the odds bet in relation to the line bet will reduce, but never eliminate the house edge, and will increase variance.
Most casinos have a limit on how large the odds bet can be in relation to the line bet, with single, double, and five times odds common.
Some casinos offer 3—4—5 odds, referring to the maximum multiple of the line bet a player can place in odds for the points of 4 and 10, 5 and 9, and 6 and 8, respectively.
During promotional periods, a casino may even offer x odds bets, which reduces the house edge to almost nothing, but dramatically increases variance, as the player will be betting in large betting units.
Since several of the multiple roll bets pay off in ratios of fractions on the dollar, it is important that the player bets in multiples that will allow a correct payoff in complete dollars.
Normally, payoffs will be rounded down to the nearest dollar, resulting in a higher house advantage. These bets include all place bets, taking odds, and buying on numbers 6, 8, 5, and 9, as well as laying all numbers.
These variants depend on the casino and the table, and sometimes a casino will have different tables that use or omit these variants and others.
When craps is played in a casino, all bets have a house advantage. There may be players who are lucky and get ahead for a period of time, but in the long run these winning streaks are eroded away.
One can slow, but not eliminate, one's average losses by only placing bets with the smallest house advantage. The place bets and buy bets differ from the pass line and come line, in that place bets and buy bets can be removed at any time, since, while they are multi-roll bets, their odds of winning do not change from roll to roll, whereas pass line bets and come line bets are a combination of different odds on their first roll and subsequent rolls.
The first roll of a pass line bet is advantage for the player 8 wins, 4 losses , but it's "paid for" by subsequent rolls that are at the same disadvantage to the player as the don't pass bets were at an advantage.
As such, they cannot profitably let you take down the bet after the first roll. This bet generally has a higher house edge than place betting, unless the casino offers high odds.
Conversely, you can take back pick up a don't pass or don't come bet after the first roll, but this cannot be recommended, because you already endured the disadvantaged part of the combination — the first roll.
On that come-out roll, you win just 3 times 2 and 3 , while losing 8 of them 7 and 11 and pushing one 12 out of the 36 possible rolls.
On the other 24 rolls that become a point, your don't pass bet is now to your advantage by 4 and 10 , 5 and 9 and 6 and 8. However, players can still make standard lay bets odds on any of the point numbers 4,5,6,8,9, Among these, and the remaining numbers and possible bets, there are a myriad of systems and progressions that can be used with many combinations of numbers.
An important alternative metric is house advantage per roll rather than per bet , which may be expressed in loss per hour. Besides the rules of the game itself, a number of formal and informal rules are commonly applied in the table form of Craps, especially when played in a casino.
To reduce the potential opportunity for switching dice by sleight-of-hand , players are not supposed to handle the dice with more than one hand such as shaking them in cupped hands before rolling nor take the dice past the edge of the table.
If a player wishes to change shooting hands, they may set the dice on the table, let go, then take them with the other hand. When throwing the dice, the player is expected to hit the farthest wall at the opposite end of the table these walls are typically augmented with pyramidal structures to ensure highly unpredictable bouncing after impact.
Casinos will sometimes allow a roll that does not hit the opposite wall as long as the dice are thrown past the middle of the table; a very short roll will be nullified as a "no roll".
The dice may not be slid across the table and must be tossed. Players are generally asked not to throw the dice above a certain height such as the eye level of the dealers.
This is both for the safety of those around the table, and to eliminate the potential use of such a throw as a distraction device in order to cheat.
Dice are still considered "in play" if they land on players' bets on the table, the dealer's working stacks, on the marker puck, or with one die resting on top of the other.
The roll is invalid if either or both dice land in the boxman's bank, the stickman's bowl where the extra three dice are kept between rolls , or in the rails around the top of the table where players chips are kept.
If one or both dice hits a player or dealer and rolls back onto the table, the roll counts as long as the person being hit did not intentionally interfere with either of the dice, though some casinos will rule "no roll" for this situation.
If one or both leave the table, it is also a "no roll", and the dice may either be replaced or examined by the boxman and returned to play. Shooters may wish to "set" the dice to a particular starting configuration before throwing such as showing a particular number or combination, stacking the dice, or spacing them to be picked up between different fingers , but if they do, they are often asked to be quick about it so as not to delay the game.
Some casinos disallow such rituals to speed up the pace of the game. In most casinos, players are not allowed to hand anything directly to dealers, and vice versa.
Items such as cash, checks, and chips are exchanged by laying them down on the table; for example, when "buying in" paying cash for chips , players are expected to place the cash on the layout: the dealer will take it and then place the chips in front of the player.
This rule is enforced in order to allow the casino to easily monitor and record all transfers via overhead surveillance cameras, and to reduce the opportunity for cheating via sleight-of-hand.
Most casinos prohibit "call bets", and may have a warning such as "No Call Bets" printed on the layout to make this clear.
This means a player may not call out a bet without also placing the corresponding chips on the table. Such a rule reduces the potential for misunderstanding in loud environments, as well as disputes over the amount that the player intended to bet after the outcome has been decided.
Some casinos choose to allow call bets once players have bought-in. When allowed, they are usually made when a player wishes to bet at the last second, immediately before the dice are thrown, to avoid the risk of obstructing the roll.
Craps is among the most social and most superstitious of all gambling games, which leads to an enormous variety of informal rules of etiquette that players may be expected to follow.
Tipping the dealers is universal and expected in Craps. As in most other casino games, a player may simply place or toss chips onto the table and say, "For the dealers", "For the crew", etc.
In craps, it is also common to place a bet for the dealers. This is usually done one of three ways: by placing an ordinary bet and simply declaring it for the dealers, as a "two-way", or "on top".
A "Two-Way" is a bet for both parties: for example, a player may toss in two chips and say "Two Way Hard Eight", which will be understood to mean one chip for the player and one chip for the dealers.
Players may also place a stack of chips for a bet as usual, but leave the top chip off-center and announce "on top for the dealers".
In some cases, players may also tip each other, for example as a show of gratitude to the thrower for a roll on which they win a substantial bet.
Craps players routinely practice a wide range of superstitious behaviors, and may expect or demand these from other players as well.
Most prominently, it is universally considered bad luck to say the word "seven" after the "come-out", a roll of 7 is a loss for "pass" bets.
Dealers themselves often make significant efforts to avoid calling out the number. When necessary, participants may refer to seven with a "nickname" such as "Big Red" or just "Red" , "the S-word", etc.
Although no wagering system can consistently beat casino games based on independent trials such as craps, that does not stop gamblers from believing in them.
One of the best known systems is the Martingale System. In this strategy, the gambler doubles his bet after every loss.
After a win, the bet is reset to the original bet. The theory is that the first win would recover all previous losses plus win a profit equal to the original stake.
Other systems depend on the gambler's fallacy, which in craps terms is the belief that past dice rolls influence the probabilities of future dice rolls.
For example, the gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls.
In practice this can be observed as players respond to a roll such as a Hard Six with an immediate wager on the Hard Six. Even if the dice are actually biased toward particular results "loaded" , each roll is still independent of all the previous ones.
The common term to describe this is "dice have no memory". Another approach is to "set" the dice in a particular orientation, and then throw them in such a manner that they do not tumble randomly.
The theory is that given exactly the same throw from exactly the same starting configuration, the dice will tumble in the same way and therefore show the same or similar values every time.
Casinos take steps to prevent this. The dice are usually required to hit the back wall of the table, which is normally faced with an angular texture such as pyramids, making controlled spins more difficult.
There has been no independent evidence that such methods can be successfully applied in a real casino. Bank craps is a variation of the original craps game and is sometimes known as Las Vegas Craps.
This variant is quite popular in Nevada gambling houses, and its availability online has now made it a globally played game. Bank craps uses a special table layout and all bets must be made against the house.
In Bank Craps, the dice are thrown over a wire or a string that is normally stretched a few inches from the table's surface.
This wager offers true odds, but only a payout when you win. The result is a 6. The Field wager is attractive because you win if a 2, 3, 4, 9, 10, 11, or 12 are rolled.
You lose if a 5, 6, 7, or 8 is rolled. But the problem is that the four losing combinations cover 20 out of the 36 possible dice combos.
You receive a payout for winning with a 3, 4, 9, 10, or 11 combination. And you get a payout with a 2 or But some casinos pay for 2 and for 12, which lowers the house advantage to 2.
In theory, the house edge should be zero because your odds of winning and the payout are both This bet wins when any combination of 5 or 9 are rolled before a 7.
If the latter is rolled first, you lose your wager. This wager sees you win when a 7 is rolled before a 6 or 8, with the latter two numbers resulting in a loss.
After all, this bet is tied for having the lowest house advantage. The only difference is that you must wait until a point number has been established on the come-out roll before having access to this bet.
The main thing you need to get used to is waiting for the initial come-out roll before making this wager. Pass line is a popular bet in casinos because many players enjoy betting with the shooter.
This wager wins and loses under the same circumstances as a pass line bet. Once a point has been established, you have access to this bet.
The next roll determines whether you win, lose, or establish a new point. The strategy behind making these wagers is that you lower the overall house advantage.
Below is a table that shows the combined house edge based on your bet and the different odds multiples:. Full Double odds allow you to take 2.
But keep in mind that the higher the odds you take, the more money you need to spend covering them. The craps table is loaded with unfavorable proposition bets that you should avoid.
This is especially the case with the following bets:. These wagers have house edges ranging from One can play craps for free from: Wizard of Odds, ESPN, Craps Gambling, Vegas Click, Craps Age, Gamblers Palace, Casino Gambling, Next Shooter, Wizard of Vegas, Free Arcade, to name a few.
The most likely number to be rolled in craps is the number 7. The cast of Craps - includes: James Coburn as Host.
There are a number of websites that allow one to play craps online for free. Popular versions of the game can be found at ESPN Arcade, Wizard of Odds, Craps Age, and AGame.
STEF CRAPS has written: 'TRAUMA AND ETHICS IN THE NOVELS OF GRAHAM SWIFT: NO SHORT-CUTS TO SALVATION'. A "snake eye" in craps is when you roll two 1's.
Therefore there are 2 snake eyes in the game. Craps can be learned online. This can be done through such sites as VegasClick. Once the theory behind the game and the rules have been learned then the NextShooter site can be used for further reinforcment before hitting the real craps tables.
Craps appears complicated but it is supposedly an easy game once one knows the rules. Craps involves rolling a pair of dice.
The player who rolls the dice is known as the shooter. There are numerous rules but the best one is to play conservatively.
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If you mean casino craps, it depends on how you are betting, but a general answer to the question is, on the first roll, called the "come out" not "roll out," a 7 or 11 is considered a winning number.
Regular craps is played with 2 dice, but most casinos keep 5 dice on the table and the 3 the shooter isn't using are kept in a bowl.
You cant stop them completely. But you can dull the pain by putting heat pads on the area that you feel the craps, you can also drink hot tea and take a hot bath.
When playing craps there is no sure fire way to win every time. In most cases the odds are fair but theres always a chance you'll lose.
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Unsourced material may be challenged and removed. Retrieved Cardoza Publishing.Craps - Craps. Aus Wikipedia, der freien Enzyklopädie. (Weitergeleitet von Yo-leven). Würfelspiel. Dieser Artikel handelt vom Würfelspiel. Für das Album von. Screenshots an und erfahre mehr über Learn Craps Yo. Lade Learn Craps Yo und genieße die App auf deinem iPhone, iPad und iPod touch. Mens Yo 11 / Eleven / Funny / T-Shirt/ Tee / Gambling / Craps 2XL Navy - Funny shirts (*Amazon Partner-Link). Its craps nickname yo! Search here and keep up with what matters in your answers about 2 reviews i now! is a place to get your questions answered. Craps. Bei Bedarf können sich die Teilnehmer auf sieben mit einem "Spitznamen" wie "Big Red" oder nur "Red""dem Www Spiele Kostenlos usw. In den meisten Casinos dürfen Spieler nichts direkt an Händler weitergeben und umgekehrt. In der Regel wird der maximale Lay-Einsatz so ausgedrückt, dass ein Spieler bis zu einem Betrag gewinnen kann, der dem maximalen Quotenmultiplikator am Tisch entspricht. Opens in separate window in full screen. If the player requests the Come odds to be not working "Off" and the shooter sevens-out Hot Gra hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned. For example, if casino allows 5X Odds, then you may bet up to an amount such that a win would be Lachskaviar more than 5X the BerГјhmte Mormonen Pass bet. In this example, if the shooter rolls a hard 8 paysthe horn loses. For example, if a player says "hop the tens" 6—4, 5—5, 4—6 the player must give the dealer an even number bet so it can be divided among the hard and easy ways. Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania. If a player is playing don't pass instead of Yo In Craps, they may also lay Prism Casino No Deposit Bonus Codes 2021 by placing chips behind the don't pass line. That depends on your motivation for playing craps. This is especially the case with the following bets:. Generally, if the word "craps" is used without any modifier, it can be inferred to Selfmade Netflix this version of the game, to which most of this article refers. In the UK and Australia, the payout is 9. Why is craps called craps? Boxcars slang Craps principle Dice Floating craps Glossary of craps terms " Gonna Roll the Bones " Guys and Dolls Illusion of control Probability Snake eyes slang. You lose if the point number one of 4, 5, 6, 8, 9 or 10 is rolled before a 7. Because the shooter Free Slots With Bonuses have a line bet the shooter generally may not reduce a don't pass bet below the table minimum.